8 December 2025
It’s been about a little over half year since we started this crazy journey, so we wanted to share where we’re standing right now, what we’ve built so far, and what we’re aiming for in the next 6 months.
When we began, the idea was simple:
Create a small island that really shows what we’re capable of, polished, detailed, and fun.
A prototype that proves our vision before expanding into the full world of Mara.
We now have a solid foundation in place:

Everything we’ve built so far has been tested through multiple online playtests with our community, where a lot of bugs were found (and fixed). We’ve also worked hard to make sure everything is properly replicated on the server, and the netcode is behaving exactly as it should. For an MMORPG, this is extremely important, so hitting this milestone feels great.
Some systems are early stage, others are more advanced, but all of them will keep being polished and improved until they reach their final form. That’s the whole point of a prototype, steady, consistent progress over time.
We’re feeling confident about hitting our milestone and finishing the prototype early next year. The big focus areas for the next months are:
Everything we’re doing right now is to make a prototype that can gain traction and give us the resources to build the full world of Mara the way we imagine it.
We’re following a proper structure for a project of this size, and even if it’s ambitious, we believe we’re on the right path. We’ll keep pushing every week.
If you have any questions or thoughts, feel free to share them. We genuinely love hearing from you. At the end of the day, the game wouldn’t exist without players, so you guys are the heart of this whole thing.
Thanks again for all the support!